A 1/400 drop rate would be a 1/80000 on your first kill, but by 200, you'd be rolling a 1/400, and if you hit the 'dry' threshold of 400kc, you're not up to twice as likely to get the drop each kill. 55 times more common than getting no drops. You can see the relative odds of getting each on the wiki. None of the DT2 drops are worth the time investment. This is a Drop Calculator for Diablo 2 Resurrected. On the traditional system, going 5x dry will happen to about 1/150 players. The rare drop table drops some rune items and other items of moderate value, and also has access to the gem drop table as a sub-table. There is one that I was looking at, loot simulator at oldschool. Desert Treasure 2. That's a big difference - and seeing as 1/5th the drop of vestiges is around 150 kills, that's likely to be the stopping point for anyone doing just the combat diaries (usually require 150 of a boss kill at master. Maybe not. I also think the ring upgrades will start around 70-100m. Over 1000 kills with the 1/1000 drop rate. Adjusting Vardorvis a large amount, and the others slightly seems fair to keep time to ring similar on all bosses. The community has spoken: we want GWD style drop tables. The chance of getting a 1kc drop at 1/99 is 1. 0101%. Hey folks! I've noticed some confusion and discourse surrounding the new Exotic Drop Rates introduced in TU16. it's to be bis ancient armour. The other grandmaster quests give so much more XP from completing them. tv 748 comments Add a Comment Thermald • 3 mo. Things to learn for each DT boss. : r/2007scape. 73. I have an average of a 4. Let's use a theoretical 1/100 drop on a unique boss item. If two players are in the room and both have contributed 50% to the fight, they'll each have a 1/53*2 chance to get a unique drop. ago. The drop rate is the frequency at which a monster is expected to yield a certain item when killed by players. Getting 3 rolls of 1/171 will statistically be way higher with 500 kc, vs getting a single 1/512 drop in 500 kc. Any listed KPH rates below are based on the current meta farming methods, to allow for comparison between bosses. If a boss has dogshit drop rates you can be certain he was heavily involved. The average KC to get a 1/270 drop is 187, so if you were right at the mean rate it would take ~125 hours at 40 minute. Edit: Very funny to see all the comments saying that the EHB is wrong. Nexling is based on 1/500, rolled independently from the Unique Table listed above. And even then, they haven't stated what their drops would be. 780K subscribers in the 2007scape community. But anyone who thought that you could reasonably do DT2 bosses for a midgame gear upgrade, that didn’t happen. ⏳ What rewards will the bosses drop? We want to shape them with YOU! I think a lot of it boils down to what the drop rate of the new rings are as to if the dk rings are relevant or not still. Each boss drops a specific, untradeable vestige. sharknado-enoughsaid. Keep in mind that we might fine-tune the drop rates even further down the line. *. The reason they opted to do it with the invisible rolls is so the drop feels bigger. Man really called them out like that. (Not fun) The odds of me wanting to farm the other 3 DT2 bosses are really low now because I feel like I'm close. 1!), so I wanted to do. The bosses throw out these giant projectiles, and each one is defined by a giant glowing red carpet. Standard system: 63% chance to. Play with sound on to know when you got your first 2 ring rolls at DT2 bosses. Now lets realize that the drop rates right now are super rare like everyone is saying they are. CryptoI love that DT2 requires 64 Mining, despite a pre-req quest (Making friends with my arm) Requiring a higher mining level, 72. Many late game players (mains especially) completely discount and ignore the time commitment they have already put in to the game. . 140 kc Duke and I’ve made about 15m, probably about 12m profit. But it seems like the supply drops the bosses drop, aren’t enough for another kill. ago. 2K. Secrets of the North. Virtus Mask - 15m. Yes and you can get spooned as early as 3kc instead of 1kc. The real question is how involved the fight mechanics are for each boss and how long it takes to kill. With 90 Magic, player fuses Berserker icon with Ultor vestige. Probably take 300-500+ hours to do all bosses for drops on rate, like most recent endgame content releases. Vardovis is basically the most difficult boss of the 4 despite fastest ttk yet currently appears to have the most shit drop rates. Just went from iron to dragon defender after 243 cyclops, such a great feeling! For increased drop rate enable redditRNG plugin and make a post about RNG. Virtus Mask - 15m. Likely scenario 2: You were using coin share or loot share that skewed drop rates. it's to be bis ancient armour. Edit 2: They will not drop from targeted loot after you've acquired them first. Solo bosses that you repeatedly pound and get a kc every 3 minutes get boring real fucking quick. Got back to back frags twice even. 28 July 2023 The Whisperer should no longer fire more attacks in a row than intended. I had a 99. The chance of receiving a unique from Nex is the same, but both players have half the chance. Desert Treasure 2 is coming on the 26th of July and we're trying to get a rare and powerful weapon incase it ends up being really good. Now lets discuss the money portion. Phosani is way more difficult than any of the DT2 bosses and takes like 3-4 times longer for each kill. Far too common drop rate, people were saying to. DT2 bosses do not have any KC requirements to go back into boss, shorter run back (teleports make it even closer), and can be solo'd. Speaking of requirements, here are the current known quest requirements for Desert Treasure 2: Below Ice Mountain. The community for Old School RuneScape discussion on Reddit. So arguments made in relation to the CG drop table should apply to a DT2 boss as well. May 1954. I think vardorvis has the worst drop rates in general, which makes sense because it's the fastest boss by a decent amount. Wasn’t this confirmed earlier from that guy that got ring? "Confirmed" is a very loose word. Each piece of Virtus robes gives a 1% magic damage bonus for a total of 3%, and is increased to 4% each if using combat spells from Ancient Magicks for a total of. 27. To make these tradeable, you’ll have to do a spot of handicrafts – to do so, you’ll need 90 Magic and 80 Crafting (both boostable). Ive also had like 3 orbs from Duke in 270 kc, so not really getting much luck. 8. Looking at a variety of communities and clan chats, not a single ring vestige drop has been seen. When ToA came out, everyone complained that the drop rates were too high. Vote. It was added on 11 July 2023, and revised on 21 July 2023. Get wildy barrage tasks for 100k+ slay xp hour. This works, it. Premium Powerups. Virtus Robe Top - 55m. • 26 days ago. Given that kills take about half as long, we would expect drop rates to be somewhere in the 1/. 1. lmao. 2131/2277. TTC Ring: 29 hours @ 26kc/hr. I hope they don't go the Zulrah/Vorkath route of "every kill is good loot". tv. Old School's most ambitious quest to date is fast approaching. Maybe 1/250 instead of 1/750 on a standard drop table. To save the economy, simply make all uniques 1/1000 in gwd so the DT2 bosses' loot tables are up to par. The Old School RuneScape Wiki is running a project to add exact drop rates to articles. New rings dt2. Work in progress and based on reversing by r57shell and Kingpin, and verified by in-game drops. Please. The Mule just has to sit there during the boss and do nothing. Having poor drop rates gets them long term subscriptions and/or bond buyers. Looking forward to seeing drop rates now to see just how rare this is. I'm going to for Lumbridge Elite Diary and was wondering if anyone could help me out with the drop rates of rag and bone man wishlist after the quest. Wisp: 45hr @ 20kc/hr. The routine for farming Act Bosses is more or less the same from boss to boss - use a Waypoint to get as close to the boss as possible (Catacombs Level 2, Durance of Hate. The loot that drops in nightmare act 1 is not as good as the loot that drops in nightmare act 4. Duke – 1/90. There are thousands of players grinding the DT2 bosses right now. Philadelphia 76ers. 5% will have hit it once or more. Virtus is too cheap too. they arent too high, the dt2 bosses are being. A quick, easy reference sheet for all five bosses with embeds of all the gear that's tied to each Boss. Additional comment actions. It’s stupid to begin with, and should have never been implemented, but it’s jagex and they tend to implement controversial things to the. This could mean that you’re more likely to make more OSRS gold by killing a specific set of bosses since the gems could have different OSRS GP values on the GE because of the demand for blood and ice spells. So let's say for example each ring settles around 200m, Let's say you grind the boss for 50 hours with zero other drops other than one ring and 3 ingots, that 4m an hour for pretty basic boss fights. tv/ignoblesolidWHY DID THEY LOWER THE DROPRATES OF DT2 BOSSES??? I'm furious! Like what the hell? I thought that everyone's compaint was that the ring rolls were invisible? The. tangoetuna • 2 yr. Drop rates are still estimates from wiki crowdsourcing, but let's look at the drops that are around 100k or higher from Vardorvis: Dragon dart tips, 130k average, 1/50. Rare drop table monsters. 🌏 Get Exclusive NordVPN deal here It’s risk-free with Nord’s 30-day money-back guarantee! JOIN MY DISCORD: Loot Prep with an Online Drop Simulator. Awakened DT2 Bosses Should Be Profitable. With a few players in the game, enough Magic Find and of course, some luck, you should be able to accumulate a glorious arsenal of unique and set items by farming Act Bosses. . The new boss hype will die down but everyone will still need rings so theyll go up again. The rare drop table also has a chance at rolling the mega-rare drop table. For all drop rates, use the formula base chance - (level * 25). Big W for Ja. That's why their drop rates made sense then. valdo33 • 5 days ago. Zakisback1234 • 2 min. I think the difficulty order goes something like (from hardest to easiest): Insanity Wardens, Akkha. To learn more about how to fight each of. People seem to be forgetting that they said the drop rates differ from boss to boss based on their kill times. Whisperer is 1/617 for ring Vardovis is 1/1400 for ring. js and Bootstrap 5 . Ring rates are kind of whatever, they're the main chase item, virtus was supposed to be the side reward not rarer than the main chase items by a wide margin. James4820 • 1 yr. Obviously each equipped ring would need to unique. They take way too long for their current prices. " So it definitely includes the rings. Adventurers will be able to get up to IV Nouver Sub-weapons (possible enhancements: +0, I, II, III, IV). Whisperer, Vardorvis, Leviathan, normal Wardens. There are many different Tiers of loot and to get that loot you have to reach certain parts of the game on. But I’m not here to whine about the. Join us for game…A boss is a powerful, usually unique monster that is fought to accomplish an objective, be it the advancement or completion of a quest or minigame, or as part of a team player-versus-monster event. KevinRudd182 • 18 hr. Teriltiary drops are each rolled independently. Get Callisto, Venenatis, Vetion tasks in minutes! Spam rev tasks with a 1 in 1200 wildy weapon drop rate. Secondary drops, it rolls from all the different possible items, and picks one to drop you per kill. That’s what we have to look forward to. All of the attacks are a pattern. 3 hours spent killing cyclopes'. 3 views 1 minute ago #osrs #runescape #jagex. "Desert Treasure II - Tweaks and Drop Rates". Garden of Death. For example, at 1/5th the drop rate, about 17% of standard would get the drop, where as it looks like maybe 3% of 3 shard would. The quest bosses are closer to phantom muspah difficulty maybe a little above. Jagex assumes every player has max cash to enjoy the new content. Yeah, I was looking at it the wrong way. They currently are linear lol. To calculate your expected hourly profits for a given boss, take the listed GP/kill total and multiply it by your kills per hour (KPH). At CG you have the potential to go extremely dry. 44. Whilst learning leviathan and average player will likely die ALOT and spend mills in deaths. Drop Rate Project. To use one of these sound files as the app's drop sound, rename the file to. Drop Sounds. Please, you can literally get all 13m xp within 10 seconds. Otherwise good update. Huncho_Muncho • 2 mo. let's calculate this together time-wise alone and not including the 3m awakeners orb you have to use for each attempt. Osrs drop rates are designed in such a way that mercy drops are desperately needed. That's why the curve is always going to look the exact same as OPs post regardless of what you set the drop rate to. I heard the loot jingle (same as muspah) even though I didn't get a unique. I've used a total of 5k tokens and I've only made it to an addy defender. I'm not talking about freak occurrences at all. They take way too long for their current prices. Can affect. DT2 Awakened drop rates. rugg0064 • 2 mo. But directly after completion you feel scammed. A new prayer book. 1 — has dropped, increasing the drop rates. Supreme drop rates. How to improve DT2 bosses. Temple of the Eye. Desert Treasure II - Awakened Bosses, Blood Torva, and Old School's Art. It's pretty complex unfortunately. Hi all, did you guys encounter any drop rate changed recently? i used. 5% of people will have NOT hit the drop once. ago. *update* pray melee once comfortable with the step back method to half chip damage* Day 1 Duke Sucellus boss guide dt2, very basic with an example to get you. Incentive for Bossing: For some players, the thrill of. 88 snapdragons/patch. Keep in mind that we might fine-tune the drop rates even further down the line. Quests to me are like an event. bingusmcdingusiii. No, that's coming from Secrets of the North. Over 1000 kills with the 1/1000 drop rate. Raids 3 items are already extremely common in the market, and have only been out for one week. Add a Comment. Sure, the red carpet makes the game better to play from a gameplay perspective, but it looks like hot garbage. We're all way sweatier, like 1k KC in less than a week sweaty. The Mule Character (mine's name is Sugomo :3) must have 255 Luck and the Drop Rate skill MAXED. Many quests feature boss fights at their climaxes; such bosses are often the main antagonists of the quests or quest series, or are somehow related to the main. However, Jagex has in. 003% increasing the drop chance to 25% would still mean the drop chance would increase by 8333 times just for being skulled. twitch. Claws and Kodai wand make sense. 37 hits to match the average hit of a VW spec; at 3 seconds per attack, this is 7. Phase one:. Has Jagex announced when they will release drop rates and defense stats for the new DT2 bosses? What's your guess on them? Everyone has been either getting spooned or going really dry like the Vardovis 1k kc post with no tradeable. Vorago Drops the Seismic weapons which are currently around 1b for the set due to the rise of magic but also due to the infrequency at which seismics can be obtained. But it seems like the supply drops the bosses drop, aren’t enough for another kill. This means the following rates will now apply: Vardorvis - 1/136; Duke - 1/90; Leviathan - 1/96; Whisperer - 1/64; Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. And like killing vorkath without a weapon or like killing KQ with vengeance, they have a few other options for sure. RS3 leaves it up in the air Sucellus’s fate, could be. Every time the player attacks with the axe, they will take 8 damage and gain a stack of the buff. I know its still pretty new, but just curious on some early reactions to the ring drop system they're trying with the DT2 bosses. 5. He was one of four individuals entrusted with a medallion - the means to open the Ancient Vault where the Elder Horn was sealed - alongside Perseriya, Duke Sucellus, and the Whisperer, who were all high-ranking personnel in the Empire. You'll probably die 5-10 times or so before getting a post quest kill if it took you 1 or 2 tries to get the quest kill. To be 89% certain you'll get a 1/24 drop, you would have to put in those two hours a day for over a year. IMO standard loot should be heavily nerfed with another buff to uniques. New drop rates just dropped on wiki. You should try TOA! At 150 invo, it's probably a little bit easier than DT2, actually. Dislike it, don't really enjoy being punished for boss hopping. Loot: Stash: Code available on github. A specific piece of Virtus is literally harder to get than the pet. ago. D2 mp3 files from this reddit thread are included in the sound/ folder. Yes but Virtus is on all 4 bosses drop tables, think of it like Godsword shards. Even the most interesting solo boss, PNM, gets boring real quick, especially if you don't have the Tablet. So, 1/127, 1/512, 1/1,000. My solution is. Each boss drops tradeable bars. the stepping stone is just a bone they threw because the community wouldn't shut the hell up. Untradeable. DT2 bosses drop torn magic scroll pieces, which when combined, create a magic scroll that can be used to unlock a new ancient magic spell. Vardovis is basically the most difficult boss of the 4 despite fastest ttk yet currently appears to have the most shit drop rates. We don't know, but I. These items are not rly upgrades, at least for me, deffinitely not for the current speculative price steming from the drop rates. However, Jagex has in. This is a bit of a weird rant but this isn't meant to be a dig at the design team of the bosses or me saying "reee make the bosses easier reeee" but rather I've noticed there's a few glaring issues when it comes to killing the post quest version of the bosses. The amount of time osrs players spend in game is insane, man. I wouldnt be selling rings for 100-200 mil but hey i could be wrong! I just dont think 50 hours of basically raid-level bosses is worth that lol. Personally, I think virtus set on release will be priced near ancestral (~350m) due to a few people paying outrageous prices for the new items. I believe this was me rolling unique table but hitting the ring and getting a regular drop instead. i mean in the original runescape, Desert Treasure got its sequel just 3 years later in Temple of Senntisten, which is the rs3 equivalent to Desert Treasure 2. So at most I could see the argument for Virtus being equal to 3 ring drops. 6 comments. And 3k of those were just getting bronze. ago. and an exotic piece isn't even guaranteed. 5% chance) and increase the damage from 2/4 to 6/8. Virtus could have been splitted between bosses, with one boss dropping all three pieces with lower chance. With the program you can farm bosses/monsters one at a time or set a number of runs. Vote. Vardorvis was nearly 50 hours to ring rate at 30 kph, while the other bosses we closer to 30 hours to hit ring rate. The new boss that drops claws is 5m an hour because it has a 1/1000 rate on a 90m item, so you achieve some balance there and you dont necessarily flood the game with ancestral and tbows And lastly, why this idea is something that needs to happen now, because you're releasing 4 new bosses with 4 new drop tables and potentially dozens of new. Say you roll an axe piece, you already progressed your ring, but now you can chose to either keep killing the same boss. They’re are intended to have a gwds style drop table which is great given how other bosses drop tables are. 3 August 2023. Desert Treasure two has brought some brand new monsters into the game who drop brand new best in slot rings. The boat lets you leave, even though. Megan Anderson Atlanta Hawks Los Angeles Lakers Boston Celtics Arsenal F. Wasn’t this confirmed earlier from that guy that got ring? "Confirmed" is a very loose word. Here's the list of rewards from DT2: Four best-in-slot rings: Ring of True Blood, Ring of True Shadow, Ring of True Smoke & Ring of True Ice. Most people that complete a GM, will take 20-30± minutes to complete a GM, speed running in the 10-20 minute range. The rare drop table or RDT is a drop table that is accessed by medium-level and high-level monsters. May 1954. These wouldn't be a static drop rate between all bosses. Join. The four bosses are easily the hardest quest bosses to date. This means the following rates will now apply: Vardorvis - 1/136; Duke - 1/90; Leviathan - 1/96; Whisperer - 1/64; Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. Supremo-S • 5 days ago. They said 20% faster uniques, not 20% higher drop rates. About a 60% chance at the original. Join. Revenants (ghost task, 15-50) (Mod Ash has since confirmed that drop rates are not multiplied by 5 on a ghost task, only a revenant task) 9. he removed it. The ring requires players to have killed Vardorvis at least once to wear; attempting to wear it otherwise will result in a game message in the chatbox stating The ring slips off your finger. make it more like gwd/dks/corp. SiliskeIBS • 2 yr. The other grandmaster quests give so much more XP from completing them. Jagex announced the drop rates have changed which will also have a similarly looking effect on those charts with people reading the blog and panic selling to try and get the old price before anything hits the market. . After the fight ends, all his bonuses (and pt bonuses) will be added to his drop rate. So for every boss it'll be about 1/1152 for a completed ring + 2 virtus + 1 axe piece + 3 ingots. which one do you just feel the best while farming? Closed • 354 total votes. Whisperer: specials (orb-stepping, hiding order behind pillar, which mini whisperer to hit), pray switching while running. Its good for their player growth algorithm. While the awakened bosses have a slightly better drop rate for the unique drop table (3/x rolls, x being the boss' respective unique chance), they are not meant to be farmed for them, as they are significantly harder to kill. Since the new loot mechanic for the rings requires you to roll the invisible drop 3 times before you recieve your ring drop this is essentially preventing players from not getting spooned an item. Pathing to salt deposits within the asylum has been improved. Multiple pet posts here but not a single ring one. On the new system, going 5x dry will happen to about 1/26000 players. The post quest versions WILL be hard tho. If you are new to PvM and scared about the quest difficulty then you can always try 2 risk-free methods . Adjusting Vardorvis a large amount, and the others slightly seems fair to keep time to ring similar on all bosses. 769. Total: 216hr. 14. Duke: faster prep, when to step back/behind pillar. Fang could be 100k and people would still farm toa while the rings are a massive chunk of the profit of dt2 bosses so the prices for them will be significantly less elastic since dt2 bosses need to maintain some level of profit paritability with content of similar difficulty/level of focus. I wouldn’t get my hopes up, but if that’s how it shakes out, will be a pleasant surprise! osrslmao • 2 mo. I feel like some of these bosses post quest are phosani level difficulty but have worse drops than muspah. The only saving grace is the rings but the lightbearer is still more useful a lot of. After completing Desert Treasure 2, the new OSRS quest, you. Over 1000 kills with the 1/100x10 drop. Maybe 1/250 instead of 1/750 on a standard drop table. 16 May 2017. The drop rate is the frequency at which a monster is expected to yield a certain item when killed by players. This brings the chance of a sapphire to a 1/200 drop rate for that particular monster. g. tbow from cox, scythe from tob, shadow from toa, inquisitor’s from nightmare, zcb from nex, the list goes on and on. DT2 bosses do not have any KC requirements to go back into boss, shorter run back (teleports make it even closer), and can be solo'd. I think the high drop rate for BIS (or near BIS) is a good thing to avoid power creep. Let that sink in - in 10 weeks, roughly. In some cases, like DT2, the quest itself was more of a reward than the actual rewards itself, since I don't plan to grind the bosses for a long time. None of the DT2 drops are worth the time investment. ^ The drop rate varies based on the player's individual performance in the raid, ranging from 1/650 (the base rate) to 1/6,500 in Normal Mode. Join. Note: All Awakened bosses have 3x the chance to hit the unique table. So many people complain about the drop rate and it's really not bad, even at 17%. This data will be sent to the JAGEX_drops database and listed as 'public-thread' for your account so you are able to get drops faster. Leviathan - 1/120. The drop rate for the tradeable unique drop table was increased from 1/120 to 1/96. While not all bosses need to drop the same items, adding Jars to all boss drop tables would bring a sense of uniformity and balance to OSRS. Rings are probably 1/256 or something while pets are 1/xK, doesn't really make sense. POV: You just started grinding the DT2 bosses. Sure, but like I said, a lot of these either dont have drops worth going for (thermy, ggs, nightmare atm until inq gets a use), or decent alternatives (lance for cox, arclight for cerb), so it's mostly used for speedruns and pet hunting, rather than actually farming bosses for money or a required drop, TOB being the biggest exception. The Orb can be consumed for a single attempt at an Awakened encounter, where it’s all or nothing – get the kill, or leave empty handed. Plus, they could redistribute %damage from occult to things like eternal boots (slayer drop) or augery. Drop rates are sourced from the Runescape Wiki. Each boss drops a unique scroll piece, which can be combined with the scroll pieces from the other bosses to create a complete magic scroll. For example, Rex drops the Berserker ring, Warrior ring, Ring of life and Dragon axe all at a drop rate of 1/128. The soulreaper axe is a two-handed axe that requires 80 Attack and Strength to wield. In comparison MM2 gives the 4 zenytes and a ballista, so for DT2 it would be the 4 rings and the prayer book at the most, but theres 8 extra rewards. Desert Treasure II - The Fallen Empire is the epic continuation of the iconic Mahjarrat storyline, promising a journey spanning all of Gielinor, showdowns with epic bosses, and solving the mysteries of an ancient empire lost to history. Rough estimate of 6 hours fighting whisperer every single day with sang staff since 4 hours after the release of DT2. Vardorvis: special (blob clicking), Axe dodge. So I’m not complaining about the bosses. Vard: 68hr @ 30kc/hr. So, by your own standard the drop rate is fine. Let's pretend that instead of being overly cautious with drop rates, Jagex released the content with low-ball drop rates. Once the rings stabilise and camping a single boss to secure a drop isn't as important, I'll for sure be heading to others. Control Points summon enemy leader bosses which can also drop loot. let's calculate this together time-wise alone and not including the 3m awakeners orb you have to use for each attempt. DT2 bosses already cater ring drop mechanics to irons, I don't really see a problem with Virtus Robes not filling a progression niche for us as well. tv/ignoblesolid Hey fellow adventurers of OldSchool RuneScape! This morning, I stumbled upon a subtle change in the wiki regarding the drop rates of the Desert Treasure 2 (DT2) quest bosses, and it led me to a significant realization! The Strangled Tablet, Quartz, and Awakener's Orb were initially placed on the tertiary drop table, b This is because all of Vork's common drops are consistantly valuable, but the uniques are not that valuable for thier drop rates. For each stack of the buff, they will gain 6% bonus Strength. 000028%. 5k tokens is roughly 8. In my opinion the drops from all new bosses are. With all of the recent conversation, it made me think that it doesn’t make sense to reserve these solely for Blood Torva. Vard: Any of the tendrils if you're mid-fight (Quick escape option), or the rocks between a fight. If x > 1 only uniques, sets and runes/essences/uber keys are kept as loot. I've been liking this idea I had for the upcoming four DT2 bosses to have a rare drop on their tables, being an untradeable item that can be handed in at MTA for Pizzazz Points. ago. Yeah bro hard, people already totalled 10-20+ hours on the bosses alone, it's pretty sad and shows just how addicted some people are.